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This morning, Chris headed up the blogger's breakfast with Nelson and I in tow. Several members of the community were invited to sit and share bacon with Chris Satchell, John Schappert and Aaron Greenberg from Microsoft.It was a great session and lots Read More
David Weller (Let's Kill Dave) posts an interesting Q&A on the XNA Team Blog.  From his blog post: The XNA Community Games Platform team is delighted to offer you a sneak peek at our first major feature for XNA Game Studio 3.0: The ability to Read More
Will Wright, the man behind The Sims, and the upcoming life-the-universe-and-everything sim, Spore, made the trek to Redmond to do a presentation to the Microsoft Research team on "Dynamics, Emergence and Simulation."  In 60 minutes, Tony, Chris, Read More
We just sent out a press release announcing that Bungie and Microsoft are working on a plan to have Bungie become an independent company.  We will continue our long-standing publishing agreement between Bungie and Microsoft Game Studio, Read More
Most of you have heard the news that Activision has acquired Bizarre Creations, the creators of the Project Gotham Racing series.  We’re getting some questions about what this means for the upcoming release of PGR 4 and subsequent sequels. Microsoft Read More
Just saw this announcement on LetsKillDave: This is being announced on the XNA Creators Club Online site, as well as the XNA Team Blog, but just in case you missed it, here's the news: We are delighted to announce that we will be webcasting the keynote, Read More
Can video games help change the world?  Participants inthe Games for Change Festival in New York City think so.  And so do we.  We're teaming up with Games for Change, an organization that provides support to individuals Read More
With the MVP Summit next week, and most of the crew down at GDC we did a brief podcast this week. MP3 File: 4.3 MB, 13 minutes Remember that these podcasts are available via the RSS feed, or the iTunes feed as well. This week Tony, and Chris talk about:- Read More
The final versions of the four games created in the XNA Games Studio Express Challenge were unveiled to the development community at the XNA party last night, and now you get a chance to check out the work!  You can download the games for free Read More
The XNA team has a reputation for throwing amazing GDC parties.  Tonight was no exception.  Awesome music.  Great food.  Amazing company.  And a showcase of games from the XNA Games Studio Express Challenge.  I got a chance Read More
Larry and I stopped by the XNA Challenge Lounge to take a few pictures.  The four teams were hard at work, with just over 22 hours to go.  NeoGAF has one of their members, Ghost, participating in the challenge. He's updating the forum Read More
Tonight, Geoff Keighley hosted a panel discussion called “The Evolution of RPG Development,” with guest speakers Hironobu Sakaguchi of Mistwalker, Peter Molyneux of Lionhead Studios and Ray Muzyka of BioWare Corp.  Several sites covered the session: Read More
I'm heading down to GDC today, so between Major Nelson and me, we'll be giving GDC the Xbox Blogging One-Two Punch.  We'll be providing some updates over the next few days, including highlights of today's RPG Panel, tomorrow's Blogger Breakfast, Read More
It's morning-time somewhere in the UK, and midnight on the east coast of North America, so Microsoft is kicking off the new week in San Francisco, at the Games Developer Conference.  We're beginning the festivities with a couple of announcements Read More
Today, we're kicking off the Dream-Build-Play game development contest, offering a $10,000 (U.S.) grand prize and the opportunity for a winner’s game to be published on Xbox Live Arcade. More than 20 winners will be selected to win prizes from Microsoft, Read More
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