Okay, I'm behind in my magazine reading, but with Memorial Day in the US, I had an extra vacation day to sit in the hammock and catch up.  I finally got to read the May 15 article Time Magazine did for the Nintendo Wii, called A Game for All Ages (subscription required).  I was surprised at a paragraph near the bottom, given my solid commitment to being part of, and supporting the Xbox community. 

In an interview with Nintendo president Satoru Iwata, the author writes:  

But the name Wii not wii-thstanding, Nintendo has grasped [an] important notion that (has) eluded its competitors.  ...Don't listen to your customers. The hard-core gaming community is extremely vocal--they blog a lot--but if Nintendo kept listening to them, hard-core gamers would be the only audience it ever had. "[Wii] was unimaginable for them," Iwata says. "And because it was unimaginable, they could not say that they wanted it. If you are simply listening to requests from the customer, you can satisfy their needs, but you can never surprise them. Sony and Microsoft make daily-necessity kinds of things. They have to listen to the needs of the customers and try to comply with their requests. That kind of approach has been deeply ingrained in their minds."

The main point they're making about innovation isn't lost on me, but ignoring customers (hard core gamers or not), the ones who got the company the success it has just seems wrong.  Maybe they're using hyperbole for emphasis.  Or maybe it really is a strategic or company-culture stance they're taking.  For those of you with a Nintendo system, do you think it's important for the company to listen to you? 

More important, do you agree that it's important for Microsoft to listen to you?  Or should we all focus on grandparents and young kids?